SVG Path Morph Animations

Just a guy who loves to write code and watch anime.
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Just a guy who loves to write code and watch anime.
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Same rules apply:
Must use same element (<path>)
Must have same number of commands
Must have same command types in same order
You're animating the arguments of each command
Think of path commands as having "slots":
<!-- Start: Rectangle -->
<path d="M 0 0 L 24 0 L 24 24 L 0 24 Z" />
<!-- End: Triangle (move one point) -->
<path d="M 0 0 L 24 24 L 24 24 L 0 24 Z" />
What's animating:
M 0 0 → M 0 0 (no change)
L 24 0 → L 24 24 (24,0 slides to 24,24)
L 24 24 → L 24 24 (no change)
L 0 24 → L 0 24 (no change)
Z → Z (no change)
✅ This works (same commands, same count):
<path d="M 0 12 C 6 0 18 24 24 12">
<animate attributeName="d" to="M 0 12 C 6 12 18 12 24 12" />
</path>
❌ This breaks (different commands):
<path d="M 0 0 L 24 0 L 24 24">
<animate attributeName="d" to="M 0 0 C 12 0 24 12 24 24" />
</path>
❌ This breaks (different command count):
<path d="M 0 0 L 24 0 L 24 24 L 0 24">
<animate attributeName="d" to="M 0 0 L 24 24 L 0 24" />
</path>
<!-- Curve: control points create arc -->
<path d="M 0 12 C 6 0 18 24 24 12" />
<!-- Straight: control points align with start/end -->
<path d="M 0 12 C 6 12 18 12 24 12" />
<!-- Arrow down -->
<path d="M12 4 V14.5 M8.5 11 L12 14.5 L15.5 11" />
<!-- Checkmark -->
<path d="M12 14.5 V14.5 M8.5 11 L12 14.5 L15.5 8" />
The browser goes command by command:
Compare M 0 0 with M 0 0 → same, no animation
Compare L 24 0 with L 24 24 → different coordinates, animate 0→24
Compare C 6 0 18 24 with C 6 12 18 12 → animate all control points
If commands don't match → no animation at all!
<!-- Both need same command sequence -->
<!-- Start: M L L L Z -->
<!-- End: M L L L Z -->
<!-- Want to "remove" a curve? Make control points = endpoints -->
<path d="M 0 0 C 0 0 100 100 100 100" />
<!-- Effectively a line -->
<!-- Think: "How do I draw both shapes with identical command structure?" -->
Different command types:
<!-- ❌ L → C won't animate -->
<animate from="M 0 0 L 100 100" to="M 0 0 C 50 0 50 100 100 100" />
<!-- ✅ C → C will animate -->
<animate
from="M 0 0 C 100 0 100 100 100 100"
to="M 0 0 C 50 0 50 100 100 100"
/>