Make sure it gets merged!
Reviewers, drive the PR forward and make sure it gets merged.

Just a guy who loves to write code and watch anime.
Search for a command to run...
Reviewers, drive the PR forward and make sure it gets merged.

Just a guy who loves to write code and watch anime.
Qualities that make outstanding builders.

Bipedal vs quadrupedal: how many legs This is about the number of legs the creature walks on. Bipedal. Two legs. Humans, ostriches, T-rex, kangaroos, most fantasy humanoids. Quadrupedal. Four legs. Do

Intro You hear "lerp" and "smoothstep" everywhere in game dev. They sound like math jargon. They're not. Both are small tools that do the same job: smoothly move from one value to another. The problem

What is Kinematics Kinematics is the math field. It's the study of how things move without worrying about forces (which would be dynamics). FK and IK are the two branches: forward kinematics and inver

Intro Textures are usually the biggest cost in a 3D scene. Memory, bandwidth, and load time all get eaten by them. Resizing them is the obvious lever. There's more. This post is about the less obvious

Ever had your PRs reviewed, just to play a ping-pong game, making the PR take forever before it gets merged?
I know, it is annoying as fuck.
We want to avoid that. PRs shouldn't go through more than a single cycle of review. We want the team to be productive. It is better for the reviewer and author to jump on a call and address things together, then get the PR merged and ship that feature/fix.
Reviewers should take responsibility and make sure the PR they review gets merged. It is the team's work in the end. Reviewers shouldn't be gatekeepers, they should help the author and team get it merged as soon as possible, keeping the team productive and always shipping.
Don't forget, whatever you do, whatever anyone else does, it is the team doing it, it is the team's work.
It's so important to have empathy and understand this, you will help your entire team a ton by shifting your mentality and being a teammate, a proper one.